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	<title>Final Motive - Blog &#187; HeroBattle</title>
	<link>http://finalmotive.com/blog</link>
	<description>Information on the FinalMotive gaming network</description>
	<pubDate>Thu, 28 Aug 2008 23:52:04 +0000</pubDate>
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			<item>
		<title>Account Transfers - Reminder of Rules</title>
		<link>http://finalmotive.com/blog/?p=54</link>
		<comments>http://finalmotive.com/blog/?p=54#comments</comments>
		<pubDate>Thu, 28 Aug 2008 23:52:04 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[Aquafear]]></category>

		<category><![CDATA[Biocide]]></category>

		<category><![CDATA[Fightwest]]></category>

		<category><![CDATA[FinalMotive]]></category>

		<category><![CDATA[HeroBattle]]></category>

		<category><![CDATA[MafiaBattle]]></category>

		<category><![CDATA[Mafiabattle 1955]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[VileCity]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=54</guid>
		<description><![CDATA[We know that when an arrangement is met for an account transfer between members, you want the transfer to your new account to happen quickly, and without issue.  A lot of transfer’s seem to be happening without Final Motives approval.
If you are either buying or selling an account you MUST submit a request to the [...]]]></description>
			<content:encoded><![CDATA[<p id="topic_52486">We know that when an arrangement is met for an account transfer between members, you want the transfer to your new account to happen quickly, and without issue.  A lot of transfer’s seem to be happening without Final Motives approval.</p>
<p>If you are either buying or selling an account you MUST submit a request to the support desk (http://www.finalmotive.com/support/index.php) for approval BEFORE the transfer is made.  I have listed below the information that the support team will need in order to grant you approval of any transfer.</p>
<p>1.  The link to your account. (The one you are leaving)<br />
2.  The link to the account you’re transferring into. (The new one)<br />
3.  The link to the person who will assist with the transfer. (Explains it self)<br />
4.  What is to be done with your account once the transfer is complete?  (Are you selling it?  If so, then to who provide their link?)</p>
<p>If you are moving from your account to another, you MUST submit a ticket for approval.  Failure to follow this directive will get ALL accounts involved frozen.</p>
<p>If you fail to list all the information that we need to approve the transfer, you will be delaying your transfer for at least two additional days.</p>
<p>If you provide all the information that we need to approve the transfer you can be playing your new account within 48hours of the agreement.  It’s the lack of information that holds up the approval process.  For example you send in a ticket that looks like this:</p>
<p>I’m moving to ID #123456 thanks….</p>
<p>1. You didn’t provide a game for one, so you’ve automatically held up the approval.<br />
2. You didn’t provide the link to your account, so know we need to go searching all games for an email address that match’s your account……(is your email address registered?) your holding up the process even more.<br />
3. Because you didn’t specify who would be assisting with the transfer, you have held up the transfer again.<br />
4.  You didn’t tell us what you wanted done with the account that you’re moving from.</p>
<p>It’s not a matter of one member handle all the transfer requests cause sometimes you don’t know where the seller is going, or what the buyer is doing with their accounts.  Make sure we have all the information for YOUR transfer.  YOU’RE the one at risk.</p>
<p>If you want the approval to happen quick…..DO AS WE ASK….otherwise it can take as long as a  week to get all the information that we need to grant you approval so you don’t get frozen.</p>
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<td class="textm2" colspan="2" valign="middle" align="center"><textarea name="body" cols="50" rows="10">We know that when an arrangement is met for an account transfer between members, you want the transfer to your new account to happen quickly, and without issue. A lot of transfer’s seem to be happening without Final Motives approval. If you are either buying or selling an account you MUST submit a request to the support desk (http://www.finalmotive.com/support/index.php) for approval BEFORE the transfer is made. I have listed below the information that the support team will need in order to grant you approval of any transfer. 1. The link to your account. (The one you are leaving) 2. The link to the account you’re transferring into. (The new one) 3. The link to the person who will assist with the transfer. (Explains it self) 4. What is to be done with your account once the transfer is complete? (Are you selling it? If so, then to who provide their link?) If you are moving from your account to another, you MUST submit a ticket for approval. Failure to follow this directive will get ALL accounts involved frozen. If you fail to list all the information that we need to approve the transfer, you will be delaying your transfer for at least two additional days. If you provide all the information that we need to approve the transfer you can be playing your new account within 48hours of the agreement. It’s the lack of information that holds up the approval process. For example you send in a ticket that looks like this: I’m moving to ID #123456 thanks…. 1. You didn’t provide a game for one, so you’ve automatically held up the approval. 2. You didn’t provide the link to your account, so know we need to go searching all games for an email address that match’s your account……(is your email address registered?) your holding up the process even more. 3. Because you didn’t specify who would be assisting with the transfer, you have held up the transfer again. 4. You didn’t tell us what you wanted done with the account that you’re moving from. It’s not a matter of one member handle all the transfer requests cause sometimes you don’t know where the seller is going, or what the buyer is doing with their accounts. Make sure we have all the information for YOUR transfer. YOU’RE the one at risk. If you want the approval to happen quick…..DO AS WE ASK….otherwise it can take as long as a week to get all the information that we need to grant you approval so you don’t get frozen. </textarea></td>
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			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=54</wfw:commentRss>
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		<item>
		<title>Chat is being Upgraded</title>
		<link>http://finalmotive.com/blog/?p=53</link>
		<comments>http://finalmotive.com/blog/?p=53#comments</comments>
		<pubDate>Thu, 28 Aug 2008 22:16:13 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[Fightwest]]></category>

		<category><![CDATA[FinalMotive]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[Recent Issues]]></category>

		<category><![CDATA[Scheduled Maintenance]]></category>

		<category><![CDATA[VileCity]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=53</guid>
		<description><![CDATA[The chat is being upgraded for the next couple days so the availability
will be off and on. Just go try it if ya get in have a blast if not,
just keep trying.
The chat server itself has to be restarted after every change and fix so that is why is off and on.

- FM
]]></description>
			<content:encoded><![CDATA[<p>The chat is being upgraded for the next couple days so the availability<br />
will be off and on. Just go try it if ya get in have a blast if not,<br />
just keep trying.</p>
<p>The chat server itself has to be restarted after every change and fix so that is why is off and on.</p>
<p>
- FM</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=53</wfw:commentRss>
		</item>
		<item>
		<title>Internet Connection Issues</title>
		<link>http://finalmotive.com/blog/?p=52</link>
		<comments>http://finalmotive.com/blog/?p=52#comments</comments>
		<pubDate>Tue, 19 Aug 2008 16:35:25 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[Biocide]]></category>

		<category><![CDATA[Fightwest]]></category>

		<category><![CDATA[FinalMotive]]></category>

		<category><![CDATA[HeroBattle]]></category>

		<category><![CDATA[MafiaBattle]]></category>

		<category><![CDATA[Mafiabattle 1955]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[Press release]]></category>

		<category><![CDATA[Recent Issues]]></category>

		<category><![CDATA[Scheduled Maintenance]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[VileCity]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=52</guid>
		<description><![CDATA[The internet was experiencing a bit of an issue earlier today which cause a lot of people to not be able to connect to our games. These connection issues were not from our servers but from somewhere outside of our hosting building. Our hosting provider rerouted some of our ips to get around the issue [...]]]></description>
			<content:encoded><![CDATA[<p>The internet was experiencing a bit of an issue earlier today which cause a lot of people to not be able to connect to our games. These connection issues were not from our servers but from somewhere outside of our hosting building. Our hosting provider rerouted some of our ips to get around the issue until its fixed.</p>
<p>We apologize for any issues, we just wanted to tell you its seems to be ok now.</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=52</wfw:commentRss>
		</item>
		<item>
		<title>Odd times in hospital for some games</title>
		<link>http://finalmotive.com/blog/?p=51</link>
		<comments>http://finalmotive.com/blog/?p=51#comments</comments>
		<pubDate>Tue, 12 Aug 2008 15:50:15 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[Biocide]]></category>

		<category><![CDATA[Fightwest]]></category>

		<category><![CDATA[FinalMotive]]></category>

		<category><![CDATA[MafiaBattle]]></category>

		<category><![CDATA[Mafiabattle 1955]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[Recent Issues]]></category>

		<category><![CDATA[VileCity]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=51</guid>
		<description><![CDATA[We had an unscheduled server restart today that skewed the times a bit everything should be fine with the odd times in the prisons and hospitals.
Thanks-FM
]]></description>
			<content:encoded><![CDATA[<p>We had an unscheduled server restart today that skewed the times a bit everything should be fine with the odd times in the prisons and hospitals.</p>
<p>Thanks<br />-FM</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=51</wfw:commentRss>
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		<item>
		<title>Mythic Hero Battle - Upgrades Suspended</title>
		<link>http://finalmotive.com/blog/?p=49</link>
		<comments>http://finalmotive.com/blog/?p=49#comments</comments>
		<pubDate>Fri, 18 Jul 2008 18:45:52 +0000</pubDate>
		<dc:creator>Sapph</dc:creator>
		
		<category><![CDATA[HeroBattle]]></category>

		<category><![CDATA[Recent Issues]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=49</guid>
		<description><![CDATA[Until further notice, please do not attempt to purchase upgrades for Mythic Hero Battle.  The system will not deliver the purchases.  Players who have attempted to make a purchase in the last seven days can obtain a refund by contacting us via the helpdesk.  I&#8217;ve posted an announcement on the Mythic Hero Battles forums but [...]]]></description>
			<content:encoded><![CDATA[<p>Until further notice, please do not attempt to purchase upgrades for Mythic Hero Battle.  The system will not deliver the purchases.  Players who have attempted to make a purchase in the last seven days can obtain a refund by contacting us <a href="http://www.finalmotive.com/support/index.php?_m=tickets&amp;_a=submit">via the helpdesk</a>.  I&#8217;ve posted an announcement on the Mythic Hero Battles forums but current server issues are keeping me from sending a mass mail within the game, and some players who aren&#8217;t familiar with our network will inevitably question the truthfulness of the announcement.  Please pass the word on to other Mythic Hero Battle players so as to save your fellow players a hassle.</p>
<p>Thanks,</p>
<p>Sapph</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=49</wfw:commentRss>
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		<item>
		<title>Hospital stay, stats refrshing and other hanging/lag issues</title>
		<link>http://finalmotive.com/blog/?p=48</link>
		<comments>http://finalmotive.com/blog/?p=48#comments</comments>
		<pubDate>Thu, 26 Jun 2008 19:54:31 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[Aquafear]]></category>

		<category><![CDATA[Biocide]]></category>

		<category><![CDATA[Fightwest]]></category>

		<category><![CDATA[MafiaBattle]]></category>

		<category><![CDATA[Mafiabattle 1955]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[Recent Issues]]></category>

		<category><![CDATA[VileCity]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=48</guid>
		<description><![CDATA[We know the games have been experiencing some odd hanging issues such as extended hospital stays and stats refreshing slowly or not at all.
We would first off like to extend our deepest apologies for these delays and game play interferences. We understand that this is very frustrating and hinders your time on our games. 
Step [...]]]></description>
			<content:encoded><![CDATA[<p>We know the games have been experiencing some odd hanging issues such as extended hospital stays and stats refreshing slowly or not at all.</p>
<p>We would first off like to extend our deepest apologies for these delays and game play interferences. We understand that this is very frustrating and hinders your time on our games. </p>
<p>Step one in the process was adding a new file sharing system to the web server. If you haven&#8217;t noticed in between hangs up that the sites are moving and processing pages much faster and things are moving along that front quite well.</p>
<p>Second step is to restructure certain tables in the databases to reduce the amount of information stored and to help streamline the accessing to this information. We are in the process of taking out the non essential information to help reduce the amount of info included in queries for users. This will help speed up processing of data that is used to display on certain pages pertaining to users info. (i.e. the profile page and forums) The main culprit in this is the signatures fields along with a few other non essential fields. We know this may not mean much or anything at all to some of you, but the bottom line is we are aware and are working on a fix for the issues.</p>
<p>We will being putting these fixes to all games over the next few days to a week. We know we have asked for a great deal of patience from you, but please bear with us as we are trying to sort these issues out as quickly as possible.</p>
<p>Thank you for your continued support.</p>
<p>The Final Motive Team</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=48</wfw:commentRss>
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		<item>
		<title>Bugs and Gitches Update</title>
		<link>http://finalmotive.com/blog/?p=47</link>
		<comments>http://finalmotive.com/blog/?p=47#comments</comments>
		<pubDate>Fri, 20 Jun 2008 14:17:53 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[Recent Issues]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=47</guid>
		<description><![CDATA[We have fixed a few bugs and glitches that were being experienced in PQ after the map introduction. For a full list and updates please see the relative forum thread pertaining to these issues. We are still currently working on the last few listed items so please be patient.
Thanks again for all your posting and [...]]]></description>
			<content:encoded><![CDATA[<p>We have fixed a few bugs and glitches that were being experienced in PQ after the map introduction. For a full list and updates please see the relative forum thread pertaining to these issues. We are still currently working on the last few listed items so please be patient.</p>
<p>Thanks again for all your posting and help with these issues. We will update you as we check off the list.</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=47</wfw:commentRss>
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		<title>New Bigger Map</title>
		<link>http://finalmotive.com/blog/?p=46</link>
		<comments>http://finalmotive.com/blog/?p=46#comments</comments>
		<pubDate>Fri, 20 Jun 2008 14:13:58 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[PirateQuest]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=46</guid>
		<description><![CDATA[We have introduced a very big change to Pirate Quest. A new much larger more expansive map for your sailing pleasure. Included with this are many new ports of call, 2-3 new ships and more smuggling routes. We hope this adds a bit more fun and excitement to your PQ playing experience.
]]></description>
			<content:encoded><![CDATA[<p>We have introduced a very big change to Pirate Quest. A new much larger more expansive map for your sailing pleasure. Included with this are many new ports of call, 2-3 new ships and more smuggling routes. We hope this adds a bit more fun and excitement to your PQ playing experience.</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=46</wfw:commentRss>
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		<item>
		<title>News and Updates Feature!</title>
		<link>http://finalmotive.com/blog/?p=45</link>
		<comments>http://finalmotive.com/blog/?p=45#comments</comments>
		<pubDate>Tue, 17 Jun 2008 23:35:38 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[Aquafear]]></category>

		<category><![CDATA[Biocide]]></category>

		<category><![CDATA[Fightwest]]></category>

		<category><![CDATA[MafiaBattle]]></category>

		<category><![CDATA[Mafiabattle 1955]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[VileCity]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=45</guid>
		<description><![CDATA[We have replaced the &#8220;calendar&#8221; link in the left hand menu with a new &#8220;News and Updates&#8221; - This link is all the news and updates and bugs reported for THIS game and then for the whole network so everyone from anywhere will see whats going on when ever we announce things. This is the [...]]]></description>
			<content:encoded><![CDATA[<p>We have replaced the &#8220;calendar&#8221; link in the left hand menu with a new &#8220;News and Updates&#8221; - This link is all the news and updates and bugs reported for THIS game and then for the whole network so everyone from anywhere will see whats going on when ever we announce things. This is the same info that is posted in the blog on the finalmotive.com site. This will let us cut down on Mass Mails and keep you guys informed of the latest going ons in the game and network.</p>
<p>Hope you fins this useful&#8230; Please remember to check it at least once a week to make sure your up to date with the latest news.</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=45</wfw:commentRss>
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		<item>
		<title>PQ server move</title>
		<link>http://finalmotive.com/blog/?p=41</link>
		<comments>http://finalmotive.com/blog/?p=41#comments</comments>
		<pubDate>Thu, 22 May 2008 20:03:35 +0000</pubDate>
		<dc:creator>ben</dc:creator>
		
		<category><![CDATA[FinalMotive]]></category>

		<category><![CDATA[PirateQuest]]></category>

		<category><![CDATA[Scheduled Maintenance]]></category>

		<guid isPermaLink="false">http://finalmotive.com/blog/?p=41</guid>
		<description><![CDATA[We will be moving the PirateQuest game and database to a newer faster server cluster today.If you are having issues connecting to the game please try again in a little while. The down time should be minimal.
Thanks.
]]></description>
			<content:encoded><![CDATA[<p>We will be moving the PirateQuest game and database to a newer faster server cluster today.<br />If you are having issues connecting to the game please try again in a little while. The down time should be minimal.</p>
<p>Thanks.</p>
]]></content:encoded>
			<wfw:commentRss>http://finalmotive.com/blog/?feed=rss2&amp;p=41</wfw:commentRss>
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